Schemas / Meta / render

rig.render.material

v0.31.0 · draft 5 fields 0 required

Fields

FieldTypeMeaning
albedoRgb rgb optional Optional. Base colour (0-1); absent = white
albedoMap entity optional Optional texture / paint entity; none = unused
metallic float optional Optional. 0-1; absent = 0
roughness float optional Optional. 0-1; absent = 1
emissive rgb optional Optional. Emissive RGB (0-1); absent = black

Shading parameters. Format when present.

Compose on the same entity as rig.geometry.mesh (or another drawable that uses PBR). Do not add a material field on geometry schemas.

GPU programs live in code packs.

JSON Schema

Resolves at https://rig.works/schemas/rig.render.material.schema.jsonraw file.

{
  "$schema": "https://json-schema.org/draft/2020-12/schema",
  "$id": "https://rig.works/schemas/rig.render.material.schema.json",
  "title": "rig.render.material",
  "type": "object",
  "additionalProperties": false,
  "properties": {
    "albedoRgb": {
      "$ref": "./_defs.schema.json#/$defs/rgb"
    },
    "albedoMap": {
      "$ref": "./_defs.schema.json#/$defs/entity"
    },
    "metallic": {
      "$ref": "./_defs.schema.json#/$defs/float"
    },
    "roughness": {
      "$ref": "./_defs.schema.json#/$defs/float"
    },
    "emissive": {
      "$ref": "./_defs.schema.json#/$defs/rgb"
    }
  }
}